Unreal Engine game systems
Asilo Studios
Founder & Unreal Engine DeveloperUnreal Engine studio building Blueprint-first frameworks, horror gameplay systems, and production-ready tools for solo developers, indie teams, and rapid prototyping.
Published the Modular Horror System on Fab: a Blueprint-only UE5 framework with interaction, inventory, AI patrols, triggers, objectives, dynamic footsteps, save systems, ambient audio, and documentation.
Problem
Indie horror teams need systems before they can build scenes.
Solo creators and small teams often spend months wiring core mechanics before they can test pacing, scares, and atmosphere—so the toolkit needed to compress setup without locking teams into a rigid template.Framework
Blueprint-only systems designed to drop into UE5 projects.
Built modular interaction, inventory, tools, triggers, AI patrol behavior, objectives, save flows, dynamic footsteps, and horror atmosphere systems with exposed settings and documentation.Outcome